Team Rules
Rules and Regulations
(Revised 2/10/11)
SECTION 1- GAME RULES:
- Teams must be in the park ready to play at least fifteen (15)
minutes prior to the schedule game time. The Umpire-In-Chief shall
call “Play Ball” as soon after the scheduled starting
time as he is convinced that eight (8) players are present to
represent each team. Forfeit time shall be ten (10) minutes past
scheduled game time for the first game of the evening and game time
for all remaining games. Under no circumstances shall unsigned
players be picked out of the crowd. Only signed players belonging
to the club playing shall be used in getting games under way or
completing games.
- All players must be entered with first and last names in
scorebook. In case a team starts with less than the regulation
number of players, the batting order shall show the regulation
number of players with “X” being placed in scorebook
for missing players. Each time there is no player to bat according
to the scorebook, there shall be an automatic out. Managers may
place the X’s” in any position they choose in batting
lineup and when players arrive, they may be inserted in the batting
order in place of the “X’s”, and they will be the
starting player.
The Umpire shall forfeit the game if either team does not have the
sufficient number of players to start or complete the game. In case
a game is extended beyond the scheduled starting time of another
game on the same diamond, the teams having the following game must
be ready to play at the end of the preceding game or forfeit.
If a team uses an EH, they must have eleven (11) players to
start the game (twelve {12} players for coed). If an EH is unable
to continue to play, and no substitutes are available, an automatic
out will be placed in the batting position.
- The home team shall be determined by the flip of a coin prior
to each game. Team managers are urged to make a mutual agreement as
to the use of team dugouts. In the event that an agreement between
managers cannot be reached, the home team shall occupy the first
base line dugout.
Each manager must give the umpire a line-up card prior to the game,
listing the batting order with player’s name (both first and
last), number and position.
- League games will automatically be completed if one team has a
lead of eight or more runs, provided the team with the lesser score
has had five (5) or more complete turns at bat, of if one team has
a lead of ten (10) runs after the team with the lesser score has
had four (4) complete turns at bat, or if one team has a lead of
twelve (12) runs after the team with the lesser score has had three
(3) completed turns at bat, or if one team has a lead of twenty
(20) runs after the team with the lesser score has one (1) complete
turn at bat. A complete turn at bat is identified as three (3)
outs. A game shall consist of seven innings or one hour from call
of game time, whichever comes first, weather conditions permitting.
The one hour time limit begins when the umpire calls for the
coaches and lineups. After games have started for the evening it is
the joint responsibility of the Umpire-In-Chief or his designated
Head Umpire for the evening and the On-Site Administrator for the
Association to determine if games shall be called due to weather
conditions. The individual umpires may call a weather delay for
their game to determine weather conditions. All rain games will be
completed from point of postponement. Five (5) even innings shall
constitute an official game. In the event of a game being called
after five (5) innings, the score shall revert back to the last
completed inning.
- Only players, managers, two (2) coaches, one (1) sponsor and
one (1) bat person for each team will be allowed on the playing
field, benches, base line areas, or inside the playing field. Any
person serving as a bat boy/girl must be at least ten (10) years
old. For safety reasons, no scorekeeper will be permitted on the
playing field. The only players to be allowed inside the fence
while the team is at bat shall be the batter, next batter,
baserunners and two (2) coaches.
- The batting rack must be kept inside the bench area. Players
may not leave their gloves on the field during the time their team
is at bat. No gloves may be hung on the fence. No batting on
pre-game field will be allowed.
- No smoking will be allowed on the playing field and this
applies to fielders, batters, coaches, warm-up hitters and Umpires.
This includes tobacco chewing and dipping for church teams
only.
- No infield or outfield warm-up balls will be allowed after the
1st inning. A maximum of five (5) warm-up pitches will be allowed
for the 1st inning and a maximum of three (3) warm-up pitches per
inning thereafter.
Each team will furnish their own practice balls as well as one (1)
new ball and one (1) official good used ball before play is started
in each game. The Umpire will approve the ball to be put into play.
The pitcher shall then continue to pitch this ball until it is
declared out of play by the Umpire. If the ball is declared out of
play the pitcher shall then pitch the next ball offered by the
Umpires until it is out of play. Each team will be hitting the
balls they furnish. In case any player, in the judgment of the
Umpire, deliberately attempts to put a ball out of play, they shall
be called out and expelled from the game.
- No inning shall start after one (1) hour has elapsed in game
time, unless both teams run total is the same. The inning starts
with the third out of the previous inning.
- At any Edmond Amateur Softball Association game if a team
wishes to use the handicap rule it will be necessary to have a
verification card etc. of the actual handicap.
SECTION II- EQUIPMENT
- All equipment used must conform to official ASA Softball Rules.
No titanium bats will be allowed. Personal equipment as follows:
football, track and golf shoes are illegal for all games. Catcher
masks and chest protectors are optional. Players or coaches will
not be permitted to wear any type of cut off shorts or jeans
shorts. All shorts must have seams and hems. Umpires have been
instructed to enforce the dress code with authority to forfeit the
game if a player is advised their uniform is not proper and
continues to participate.
DRESS CODE: All Leagues
- Shoes: Baseball, softball, soccer or tennis shoes. (steel or
metal cleats are not allowed)
- Pants: Standard length shorts are permitted; shorts must have
seams and hems. No short shorts, running shorts, cut offs or
bathing suits.
- Shirts: Length of shirt must be to belt. Each team must be
dressed in matching colored shirts with sleeves with at least a six
(6) inch permanently attached number (no duplicate numbers) on the
back or be subject to protest and if protest is upheld a loss of
game will occur. No see through mesh jerseys or shirts or
sleeveless jerseys or shirts are to be worn WITHOUT a shirt with
sleeves underneath. No tank top shirts are allowed. See attachment
#1 and #2 for detail of shirt and number rule and exceptions
allowed.
- Hats: Hats are optional; but must be worn with the bill to the
front
- Teams must furnish two (2) acceptable official balls for each
game. Only official restricted flight ASA softballs with will be
accepted. Twelve (12) inch balls with yellow cover, red stitch in
the seam will be used in all Men games. All women will use (11)
inch yellow cover, red stitch balls. Umpires shall be the judge of
the acceptability of each ball furnished for game purposes and must
return the ball, if available to the proper owner after the game.
Any ASA softballs that comply with Rule 3 Section 3E (3)
can be used at Bickham Softball Complex for league play. COR: .520
max; Compression: 300.0 lbs max and Dynamic Stiffness: 5500.0 lbs
max.
SECTION III- ELIGIBILITY
- Player registration cards must be completed by the player using
full name. Minimum age is fourteen (14) to play and anyone under
eighteen (18) must also turn in a completed “Parental Consent
Form”. These cards must be on file with the Executive
Committee prior to the first league game. No team may carry over
twenty (20) players in its playing roster at any one time. No
player shall be permitted to transfer from any team to a team
standing higher in any league standings at the time of application
for release (nor to one standing equal with club leaving). If a
player does not wish to transfer to a team of lesser strength, his
club manager may grant his release (on league release form)
provided that the player holds no club property and is in good
financial standing with his club. The above applies also to
inter-league transfers.
- New players added, after the first game of the season, must
sign and submit an official registration card to the EASA seven (7)
days prior to the time they compete as a player. No transfers will
be permitted after June 15th for league play and on June 15th
league rosters will be frozen as to future tournaments.
- Team roster must be completed and signed by the Coach/Manager
(and Pastor if church team) and on file with the Executive
Committee prior to the first league game.
If the roster and player registration cards have not been received
by the Executive Committee prior to the first tame that team will
not be eligible to play and forfeit will be declared.
- Players may participate with one (1) Open (men or women); one
(1) Church (men or women); and two (2) Coed (1 church and 1 open)
team, but must have a registration card signed for each team. No
coach or other interested party shall approach a registered player
with the purpose of inducing that player to join another team. The
penalty is disbarment from the association for a period of not less
than one (1) year.
- Any player when requested by an Umpire or Association official
is required to present a valid picture ID card (such as a
driver’s license or Company ID). Players are required to have
the ID in reasonable reach of the playing field (no further than
the parking lot). If a player can not produce such an ID, the team
shall then forfeit the game. Any request or protest from teams on
this matter will be handled within the time limits of the game. No
extra game time will be added.
- Any player when requested by an Umpire or Association official
is required to sign his or her name and provide his or her address,
business and home telephone number and social security number on a
form provided by the umpire (same information as on player card).
Failure to do so will result in forfeiture of the game.
- Players for any team must be a member or an active participant
of that church, or a member of another local church with no
softball team. Recruiting of players is not allowed. The league
encourages each team to play all of those players who attend a
game.
- Players added after the start of the season must be church
members and must be verified by the Pastor or church office.
- Each player is required to attend at least two (2) services
each month in order to be eligible to play. (This rule should be
enforced by the coach of each team).
SPECIAL CHURCH ELIGIBILITY
SECTION IV – CONDUCT
- During the game, all members of the batting team, with the
exception of the batter, next batter, baserunners and the coaches,
must remain on their benches and in no way interfere with the
conduct of the game by waving of arms or running along the base
line. In case of disputes over plays or with Umpires, only the
manager of each team may engage in the discussion and it is the
duty of each team manager and the Umpire to enforce this rule.
Penalty – expulsion from the game. If done repeatedly,
suspension from ball park.
- Any player engaging in fights or any other flagrant
unsportsmanlike conduct before, during or after the game will be
suspended. This applies from the time he enters the park grounds
until he leaves the park grounds. THIS SHALL COVER ALL
UNSPORTSMANLIKE CONDUCT SUCH AS USING OBSCENE OR PROFANE LANGUAGE
OR APPEARING IN THE PARK UNDER THE INFLUENCE OF ALCOHOLIC
BEVERAGES. ANY PLAYER OR PLAYERS EJECTED FROM THE GAME BY THE
UMPIRE MUST IMMEDIATELY LEAVE THE PARK PROPERTY IN WHICH THE
SOFTBALL DIAMOND IS LOCATED AND MAY NOT RETURN TO THE PARK FOR ANY
REASON UNTIL SUNRISE THE NEXT DAY. Failure to comply with
the above underlined rule will subject the team of which the
offenders are members to forfeiture of the game by the Umpire.
Violators of this rule may be suspended from
participation in any of the activities sponsored by the Association
for a minimum of thirty (30) days. Ejected players will be recorded
by the umpire on the score card.
- The conduct of players and spectators supporting your team are
the manager’s responsibility. Misconduct or violation of
rules and regulations by players or spectators could result in
forfeiture of the game and/or action by the Executive Committee of
the Edmond Amateur Softball Association.
- Umpires may eject players from any game in accordance with the
official Softball Rules. The Umpire may also suspend the player or
players guilty of flagrant violations of rules from further
participation in Association games until the Executive Committee
meets and acts on the case.
- No intoxicating beverages or beer shall be permitted inside any
fenced area of an athletic field or in the immediate vicinity of
areas being used for organized sport programs. Violation of this
will result in ejection of players and possible forfeiture of the
game. Repeated incidents could result in suspension from league for
a minimum of three (3) games.
- Any team refusing to play after being ordered to do so by the
Umpire shall be subject to have the game forfeited as according to
Official Rules. Protest will be considered on matters of rule
interpretations only and notice must be registered with the Umpire
at the time of the alleged misinterpretation and before the next
pitch is made and must be referred to the Executive Committee by
the conclusion of the last scheduled game.
- Intentional climbing of fences by players will be considered an
automatic suspension from that game that evening. This will be at
the discretion of the umpire as to intentionality.
SECTION V – LEAGUE PLAY
- All league games shall be played on diamonds specified by the
Executive Committee. League games shall not be scheduled to start
any earlier than 6:15 p.m. or later than 10:30 p.m.
- The schedule for league play will be drawn up as follows: Each
league will be scheduled so that all teams shall play the number of
games registered for and at the close of the league schedule, the
team in each league with the highest winning percentage on a
win-loss basis shall be declared league champion and will receive
an appropriate award. In case two or more teams are tied at
the end of the season for either first or second place the
following method will be used to determine the first or second
place team for appropriate awards: (1) Win-Loss (Percentage); (2)
Head to Head play; (3) Runs scored and allowed against each other;
(4) total wins among top three teams; (5) runs scored and allowed
against top three teams; (6) flip a coin.
- Rain Make Up Games – These games will be incorporated at
the end of the schedule.
- Postponement of scheduled league games will not be permitted.
In case a team knows of dates that they cannot field a team during
the season, they may submit a written request to
the Executive Committee prior to the start of the
season so that consideration may be given to not
scheduling league games on certain dates if a team has a legitimate
reason for not playing on a certain date, such as a church
activity, company activity or others. If a team is unable to play,
without giving the required notice, they shall put a team of pickup
players on the field, forfeiting the league game, but fulfilling
the schedule. Playing of forfeited league games shall be limited to
five (5) innings or a total of forty-five (45) minutes time limit
without the benefit of umpires.
- Although EASA schedules a particular type division on a
specific night, it may be necessary for EASA to schedule a division
or a part of that division on another night other than their
specified night to complete all scheduled games to conclude the
season as soon as possible to avoid running into the month of
August for summer play and November for fall play.
- Although it is not policy, but the desire and intent of EASA to
provide two (2) official certified ASA umpires per field per game,
it may be necessary, from time to time, to contest a game with only
one (1) umpire. In most cases this is because of extenuating
circumstances beyond the control of EASA.
- Any team which forfeits three (3) consecutive league games or a
total of four games during the season may be dropped from the
program for the balance of the season and must show good cause
before entering league the next year.
- When there is more than one (1) game scheduled on a field the
Umpire in Chief shall not permit an inning in any game to start
after the game has been in duration for an hour of elapsed time
unless the score is tied, in which case, the game will continue
until decided according to official rules. An inning shall be
considered to start as soon as the third out has been made in a
preceding inning. The Plate Umpire shall be official
timekeeper.
- Umpires will turn game scores into Umpire in Chief or a member
of the Executive Committee responsible for scheduling who will post
league standings in an updated form once a week at Bickham Complex.
If an error occurs in the weekly posted standing
statistics, it is the responsibility of the team coach/manager to
notify in writing the EASA Board member on duty at the field
immediately. Notification should include (a) date of your notice;
(b) your team name; (c) date of error (night and date) and teams
involved (d) win/loss score of each game with winner designated. If
written notice is not given within two (2) weeks of posted error,
the incorrect standing will not be changed.
- If a game remains tied after seven (7) innings or after game
time has expired, starting with the top of the next inning, and
each half inning thereafter, the offensive team shall begin its
turn at bat with the player who batted last in the preceding inning
placed at second base. A legal substitution may be inserted for the
runner.
- Home Run Rule: There will be a limit in all leagues (unless an
exception is made from season to season) of three (3) over the
fence home runs per team per game. All other over the fence home
runs will be considered an automatic out.
- Base distance for all league games will be 70′. Pitching
distance will be 53′ for all league games.
SECTION VI – COED
- Official yellow 12″ (men) and 11″ (women)
restricted flight ASA red stitch approved softballs will be used.
ASA Core .44 softballs may be used at Bickham Complex for
league play for women only. See Section II, Rule 2 for men’s
ball.
- Defensive Positioning: There shall be two males and two females
in the outfield and two males and two females in the infield with a
pitcher and catcher of the opposite sex. Infield consists of the
dirt area.
- The minimum number of players required to begin and finish a
game is eight (8). If a team has less than ten (10) players, an
“X” must be placed in the batting order in the place
where the absent player(s) would bat. It is not necessary to have
an equal number of each sex when playing with less than ten (10)
players; however, you must have at least three (3) and not more
than five (5) of each sex. The batting order must still be
alternated by sex.
- If a male batter is walked with less than 2 outs in the inning
the female batting after him in the line-up must bat and the man
goes to second base automatically. If a man is walked with two outs
in the inning the man automatically goes to second and the female
batting after him has the option of batting or automatically taking
first base. See ASA Rule Book for details.
- Runners going from 3rd base to home must go to the secondary
home plate away from the batter’s box. A commitment line
(point of no return) between 3rd and home is also in effect. See
senior rule in ASA rule book for clarification.
- All other ASA, as well as EASA rules will apply.
SECTION VII – GENERAL
- Until further notice no teams are allowed to practice on
Bickham Complex fields on days of a regularly scheduled league
game, either Open or Church, after the said field has been made
ready for league play. Penalty – A three (3) game suspension
for the team or players.
Attachment 1
Number Rule:
- All player shirts should have a six inch permanently attached
number on the back of their shirt. Opposing coaches are responsible
for protesting to the umpire a player shirt number that does not
meet this standard. The lineup card given to the umpires should
have the players name and number on it to assist umpire in keeping
track of these numbers. Umpires WILL require the
teams to have the numbers on the lineup card. TEAMS ARE
RESPONSIBLE TO SEE THAT ALL SHIRTS HAVE A NUMBER ON THEM AND THE
LINE UP CARD IS GIVEN TO THE UMPIRE WITH THE PLAYERS NAME AND
NUMBER ON IT.EVEN THOUGH GAME TIME HAS STARTED THE UMPIRE MAY STOP
THE GAME (EVEN THOUGH THE GAME TIME CONTINUES TO RUN) IF HE DOES
NOT HAVE AN APPROPRIATELY COMPLETED LINE UP CARD.
- If a player’s shirt is protested and does not have a
number or his number is considered a duplicate number he (or the
coach of the team) should be notified immediately by the umpire
that the shirt is not an appropriate shirt and the team has the
following options at that time:
(a) the player with the shirt without number or duplicate number
will be required to change his shirt to a shirt that complies with
the rule and he can continue to play the game;
(b) the player with the shirt without a number or duplicate number
will be required to leave the game (if another appropriate shirt is
not available) and if the team has a substitute with a shirt with
appropriate number that can be used the substitution can occur and
the game will continue;
(c) the player with the shirt without a number or duplicate number
will be required to leave the game (if another appropriate shirt is
not available) and if the team does not have enough players to
continue the game then the umpire will declare the game forfeited
for failure to have enough players to play;
(d) if the player is required to leave the game and a substitute is
not available an automatic out will occur at his batting order spot
and if the team has enough players using the automatic out the game
may continue with the automatic out in the lineup.
- Coaches should check the players before the game begins and
continue to check the players during the game to make sure all have
a number. If a team continues to play after being notified by the
umpire on a protested shirt (refuses to pull a player with a shirt
without a number or a duplicate number) the umpire should declare
the game a forfeit.
- If a game is called a forfeit, the umpire will leave the field
and the teams may use the fields for practice until the next game
time. Umpire should make note of forfeit on game card.
- If a player comes off the field (out of the game) and gives his
shirt to another player that did not have a shirt and this player
enters the game, we won’t consider this a duplicate number so
long as the same number is not in the lineup at the same time.
- The same shirt can be used by two different players so long as
one of the players has been substituted.
- If the shirt is not protested to the umpire before the second
inning begins (in the case of the substitutions they must comply
with the shirt rule at the time they are placed in the lineup), no
protest can be made at a later time. (In other words, if you are
opposed to the player having a shirt that does not comply with the
rule, you should speak up during the game. The rule is not intended
to be used to win a game by protesting it on the shirt rule after
you have lost the game.)
Attachment 2
Shirt Rule: The existing shirt rule stays in
effect. This rule is:
- “Length of shirt must be to belt. Each team must be
dressed in matching colored shirts with sleeves with at least a six
(6) inch permanently attached number (no duplicate numbers) on the
back or be subject to protest and if protest is upheld a
loss of game will occur. No see through mesh jerseys or
shirts are to be worn and no tank top shirts are
allowed.”
- The umpire will not be required to enforce this rule
unless the opposing coach wishes to protest a
player’s shirt. Umpire should notify a team coach if he sees
that a player has an inappropriate shirt and let him know that if
the other team protests before the second inning begins
(substitutes must comply with the ruling at the time they are
placed in the lineup) he will have to use one of the options which
follows below. If an umpire for the game is approached by a coach
concerning a shirt on the opposing team the umpire should ask the
coach if he wants to make a protest at that time. If a protest is
made, the umpire and or umpire team on that field will at that time
make a determination as to whether the shirt is a shirt that
complies with the shirt rule.
- If it does comply according to their decision, the game will
continue with no change.
- If the shirt does not comply according to their decision, the
coach of the team being protested will be officially notified that
the player has an inappropriate shirt. The options at this time
are:
(a) the player with the inappropriate shirt will be required to
change his shirt to a shirt that complies with the rule and he can
continue to play the game;
(b) the player with the inappropriate shirt will be required to
leave the game (if another appropriate shirt is not available) and
if the team has a substitute with an appropriate shirt that can be
used the substitution can occur and the game will continue.
(c) the player with the inappropriate shirt will be required to
leave the game (if another appropriate shirt is not available)
& if the team does not have enough players to continue the game
then the umpire will declare the game forfeited for failure to have
enough players to play;
(d) if the player is required to leave the game and a substitute is
not available an automatic out will occur at his batting order spot
if no substitute player is available and if the team has enough
players using the automatic out the game can continue with the
automatic out in the lineup.
- If a game is called a forfeit the umpires will leave the field
and the teams may use the fields for practice until the next game
time. Umpire should make note of forfeit on game card.
- If the shirt is not protested to the umpire before the second
inning begins (in the case of the substitutions they must comply
with the shirt rule at the time they are placed in the lineup), no
protest can be made at a later time. (In other words, if you are
opposed to the player having a shirt that does not comply with the
rule, you should speak up during the game. The rule is not intended
to be used to win a game by protesting it on the shirt rule after
you have lost the game.)